@stereomike111 iirc It is a question of, if you'll pardon the pun, resolution. Think of it in terms of 8-bit graphics; in order to create an 8-bit ball with smooth sides it's got to be large enough to obscure the edges. In order to get the ball smooth it would be too large to maneuver or require too many blocks to be feasible.
Eg- https://www.youtube.com/watch...